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| From: Electronic Arts Category: Video Games
List Price: $29.99 Buy New: $21.10 You Save: $8.89 (30%)
New (36) Used (40) from $17.83
Rating: 91 reviews Sales Rank: 487
Platform: Xbox 360 Genre: Shooter Action Games ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 15751 UPC: 014633157512 EAN: 0014633157512
Release Date: March 4, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: BRAND NEW!!! Still in factory shrink wrap. Ships within 24 hours.
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| Customer Reviews:
Lucky to get 2 stars September 9, 2008 I absolutely love first person shooter games. I've been an avid fan of them since the early days of Doom. And I usually play them all.br /br /I was excited when this game came out, it sounded really interesting because of the Co-op. Well, save your money.br /br /While the graphics are not too bad, and the storyline is at least average if not better, the controls are absolutely horrible. In my opinion the thing that makes or breaks a FPS is the ability to control your character's movement *intuitively*. Having to snap back to back to keep a circle cleared may work really well in real life, but it is so confusing in a game that I literally sold the game after playing it for 2 hours. I tried really hard to get into the controller and get used to it, and I'm a pretty patient person, but try as I did, I just couldn't get good at the controls.br /br /My advice is to rent this game first! Try it out, see if you are okay with the control layout BEFORE you invest your money.br /br /I hope this was helpful.
Disappointing, repetitive, a one trick pony. September 3, 2008 1 out of 2 found this review helpful
Normally I like to see games through until the end, even if they are mediocre. I just ended up putting this one down out of boredom. Army of Two has all the elements to make a good game, but they are all arranged and executed poorly. br /br /AoT has a few "key features" and the game basically beats you in the head with them, repeatedly. In fact, if you don't play the game precisely how the developers intended you won't do very well. It's really very constricting. The aggro system doesn't really translate into fun, it translates into a monotonous repetitive sequence that you will be required to perform. A prime example of this: the ridiculously useless except for specific parts "Co-op sniping mode". Traversing the game really is a matter of executing the exact same formula. All the main bosses require you basically flank them and then shoot them because they are invincible from the front.br /br /Aiming your weapon doesn't seem to make it all that much more accurate, and it usually takes an impressive number of shots to drop the average enemy. Regularly I had to put two high caliber rounds into the average enemy grunt's face, even at very close range.br /br /The voice acting and dialog are utter garbage and are physically irritating to have to suffer through. It isn't the foul language, because I'm like a sailor with my colorful words, but it's just the idiotic content of their conversations. Over and over again, the basically same idiocy.br /br /AoT does have an interesting variation on the cover systems we've seen in these types of game -- implied cover. Anytime you are near cover and you try to shoot at something where the cover is in the way your character will move his gun around to clear the cover. It's kind of fluid, but there can be perspective issues. The environment, therefore, takes on that "Gears of War" syndrome -- where everything is pretty much full height, crouching cover height, or too round to utilize.br /br /Overall, I would say it probably wouldn't be a bad rent, but buying it is something I'd only consider if you really enjoyed renting it. Or found it very for cheap and didn't have any other game on your plate. One last note: to be fair, I never bothered to play it co-op. I literally couldn't find anyone else interested, for one, and I don't really feel the addition of a human player would change how you played the game at all. The only benefit to a human player would be the social aspect.
Okay not Great August 31, 2008 3 out of 4 found this review helpful
We have played Halo, Gears of War and some others and I really feel this game in no way lives up to either of those. The language is a lot stronger than it needs to be to get the message of the game across. I never see how *excess swearing* adds to the fun of a game. Then a lot is based on cooperative mode where one can't do a thing without the other (thus the title 'Army of Two' I guess. I didn't have any trouble with the controls but I have to say we were pretty disappointed with the end, pretty lame. The 'shopping' for weapons and body armor was also pretty lame, not a lot to do there to better what you are wearing for protection or in the weapon department. br /br /It was okay as these types of games go, but a bit disappointing.
its OK August 31, 2008 0 out of 1 found this review helpful
I played this with my cousin who was over here for a week. It takes a few hours to finish. The controls can be a little hard to remember at first and the language is pretty strong. The double player thing is cool though. Somehow it wasn't as fun as i expected it to be. I suggest renting it.
Army of Two Review August 25, 2008 Army of Two is great to play a single game but it will be greater playing online. The visual is great as the weapons you can use are too.
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