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Final Fantasy VI

Final Fantasy VI

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From: Nintendo
Category: Video Games

Buy New: $43.95



New (12) Used (5) from $21.25

Rating: 4.5 out of 5 stars 47 reviews
Sales Rank: 1547

Platform: Game Boy Advance
Genre: role_playing_games
ESRB: Everyone 10+
Media: Video Game
Batteries Included: No
Operating System: Game Boy Advance
Shipping Weight (lbs): 2.2
Dimensions (in): 0.1 x 0.1 x 0

MPN: agb p bz6e
UPC: 045496738433
EAN: 0045496738433

Release Date: February 5, 2007
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 47
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5 out of 5 stars Great conversion of a great game   June 26, 2007
 0 out of 1 found this review helpful

You simply can't play this game too many times. The new stuff is a great addition, and the classic game itself is worth far more than Squaresoft charges for it. Buy it now.


5 out of 5 stars the definitive RPG experience   June 26, 2007
 1 out of 2 found this review helpful

This was the first game that made me think about myself as a human being. With characters that are well-rounded enough to have been crafted by Shakespeare, a sophisticated plot, and an adventure tall enough to keep you playing 40 hours later, there is no question that this game is one of the greatest of all time.


3 out of 5 stars Good game, honors the original in a portable format, but not without flaws.   June 15, 2007
 11 out of 11 found this review helpful

As a previous reviewer stated, if you enjoyed the SNES version, you'll enjoy playing this one. However, it does leave some things to be desired.br /br /The dialogue has changed, and as a result, Kefka isn't as funny. Kefka's funny-ness was one of the things that made the SNES version great! Who would have thought that a character could be the ultimate evil villain and the comic relief all in one? That didn't quite happen here.br /br /The other thing that irked me was the final battle music, although there were musical snags that bugged me in all of the GBA remakes. (And I'm a musician, so I would notice this) During the final battle, the music was programmed such that even when you beat one stage of the crawling tower, the music kept playing until it reached the end of the section and _then_ started the new section, so that it felt like you were hearing one continuous piece of music. Not here. In this case, when you finish one section, the music immediately switches. It would be analagous to if the conductor, in the middle of a repeating section of music, just suddenly had his orchestra jump to the next one.br /br /Finally, the bonus features got rather confusing, like when I was trying to figure out how to get Gilgamesh to appear in the Coliseum. And don't get me started about the Dragon's Den!br /br /So yeah, I bought it, I enjoyed it, I don't regret that I did, and there were some things I didn't like about it. Not all that uncommon, I suppose. But if you really want to see what FF6 was about, play the SNES version.


5 out of 5 stars Tara, the ultra modern witch and her loitering hangers- on.   May 24, 2007
 0 out of 7 found this review helpful

This is the first of the modernized settings of the next to come FF games. Tech has mostly replaced the fanciful magic in privious installments except for this special woman named Tara(or terra or something-you can change her name). The muzak reflects a hint of the modern tech scociety of FFVI in a sort of disco/80's techno fasion. At the first your sutis fire missiles from plated cannons in the chest. Suits of armour that you DRIVE, not wear. This mage is utilized for her amazing talent that no one else has and she joins a resistance movement to protect her from the subjegation of selfish envious people who would experiment on her for her magic ability. The flamboyant King Edward uses a unique character class not preivously in other games called a "Machinist" and can use modern wheaponery such as machine guns(auto crossbows as they are called) and bio stunners a sort of "Wand of Detainment". Loche claims to be a "Treasure Hunter" but is a thief like any other game he "steals" for you. It is more useful in combat than one might think, he steals from monsters too, not just people. You get the bulk of your inventory from him. Thier are probalby a half a dozen or more characters for you to travel with and you can control multi-parties, not just your own. I suggest having Terra travel with your main people at all times as she seems to be the central charcater. Loche and Edward are also pivotol.


5 out of 5 stars revolutionary   May 17, 2007
 1 out of 2 found this review helpful

Sometimes they simply get it right.br /br /The storytelling in this game is superb, and sets the standard for the final fantasies and many other rpgs to follow. It's a rare combination where you can fall in love with all the characters, play through multiple versions/endings/choices, and genuinely feel like you've been through an adventure in the grandest sense. br /br /I recommend this game for anyone who has ever had an imagination and dared to wonder about the powers of magic.

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