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| From: Square Enix Category: Video Games
List Price: $29.99 Buy New: $26.85 You Save: $3.14 (10%)
New (15) Used (18) Collectible (2) from $22.00
Rating: 45 reviews Sales Rank: 364
Platform: Sony Psp Genre: role_playing_games ESRB: Teen Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Sony PSP Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0 x 0
MPN: 90722 UPC: 662248907222 EAN: 0662248907222
Release Date: March 25, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
Everything you would expect from FF! July 14, 2008 This was the one must-have game for PSP when I purchased the system a few days ago. I have had a hard time putting it down since. The story is compelling and the cutscenes are all first-rate. There's plenty of action between the mission system and the storyline. br /Some Final Fantasy fans may have to get used to the new leveling system but after a little bit of playtime, it begins to make sense and is really very interesting. A great addition to any RPG fan's PSP library!
Great addition to FF series, but still lacks something... July 12, 2008 1 out of 2 found this review helpful
I agree with most that this game is one of the finest released in the FF series, as far as story goes. However, there are some areas in which this game does not hit the mark. Graphics are superb and some of the best on the PSP. Sound is amazing, original FF7 soundtrack; modernized and more complete. The voice acting is phenomonal, and the sound effects are great. The biggest problem I had with this game is the lack of the ridiculous side quests and mini games which shine so bright in other square titles (most importantly the original FF7). Though there are 300 missions you can complete on the side, they are pretty boring and repetitive. Forcing you to run through the same map countless times for a small reward at the end. There are also no real mini games that can be played freely. Not exactly what I have in mind when I think of all the original FF7 side quests and mini games. The worst part is there are no chocobos or moogles!!! At least none that are interactable with your character. All in all it is a great game that can get very addictive and is definitely worth buying; but it lacks the real FF feel that I was hoping for.
Great Game, Not So Great Gameplay July 9, 2008 1 out of 3 found this review helpful
I'm new to the Final Fantasy FF VII universe. Crisis Core is the first FF VII game I've played. The story telling is awesome and the voice acting is superb. But the gameplay becomes stale after about an hour. You don't have to be very creative to complete this game, just be able to use a potion when needed. br /br /If you have the patience to play through all the missions and storyline, then you'll find a pretty long game. I completed the game in around 20+ hours, completing close to %30 of the side missions. I certainly took my time and enjoyed the game. br /br /Overall the game looks fantastic, and you'll grow with Zack and feel for the character by the end.br /br /br /I'd give the story a 5/5 but the gameplay a 3/5. Overall a 4/5.
A nice God of War addition, but to short! July 4, 2008 0 out of 7 found this review helpful
My title says it all, if you like God of War you will like Chains also. The graphics are very good and the controls worked better then I had expected, but the game is about a chapter or two too short. I expected about ten hours of game play and Chains clocked in at only about seven. A good game, would have been great if longer, but not a must play if you have to pay full price.
One winged angels fly in circles July 3, 2008 3 out of 4 found this review helpful
To brass tacks on the quick: The game is entertaining and beautiful, but ultimately relatively shallow. I won't go into the storyline, but what's there is a decent tale presented by a cast you don't see long enough to really empathize with. So that leaves the gameplay.br /br /Hack and slash with simple dodge and block buttons make for easy, repetative gameplay. Which is most of what Crisis Core is. Sure, there's magic and barrier spells and the DMW (don't worry about what it is, since it's completely random and more of a background feature than a prime component of gameplay despite how integrated it is)...but what it comes down to, ultimately is that it's a hack and slash game with a few more options than most for customizing your brawler. This is FINE and actually very fun when you're cruising through the main storyline...it is intolerable when it comes to doing the awful, redundant missions. A bare minimum of effort was put into the hundreds upon hundreds of copy-paste "missions" the game has available to you and they are pure drudgery in the interest of obtaining the game's most powerful and interesting items, equipment and materia.br /br /The negative tone here makes it sound like I don't like Crisis Core, which is of course, untrue. I think the game is gorgeous, fun to play and a blast to tool around with customizing Zack and his magic, strength or fused materia. I just wish it had more variety available in the sidequests since the main storyline is brief and the remaining gameplay after that is uninspired.br /br /Play it, but don't be surprised if you can't bring yourself to beat all the extra missions.
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