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Chu Chu Rocket

Chu Chu Rocket

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From: Sega Of America, Inc.
Category: Video Games

Buy Used: $3.50



New (7) Used (10) from $3.50

Rating: 4.5 out of 5 stars 34 reviews
Sales Rank: 5826

Platform: Game Boy Advance
Genre: Action Games
ESRB: Everyone
Media: Video Game
Operating System: Game Boy Advance
Shipping Weight (lbs): 0.1
Dimensions (in): 5 x 5 x 1

UPC: 010086600001
EAN: 0010086600001

Availability: Usually ships in 1-2 business days

Accessories:

  • Electronic Gaming Monthly
  • Play
  • Tips Tricks Magazine

Similar Items:

  • Puyo Pop
  • Astro Boy Omega Factor
  • WarioWare: Twisted!
  • Chu Chu Rocket
  • Wario Ware: Mega Microgames

Editorial Reviews:

Amazon.com Review
While it's easy to explain the concept of Sega's brilliant cat-and-mouse puzzle game IChuChu Rocket/I--players use arrows to guide cute little mice (ChuChus) into rocket ships and help them avoid evil, hungry cats--the game's appeal comes from a complex union of many small, simple elements that have been done very, very well. p The game's graphics and sound are both fairly rudimentary. The GBA version looks much like the original Dreamcast version of the game, which isn't saying much. Like ITetris/I and other puzzle games, graphic quality is a minor issue here. A major issue is that you can build, save, and actually trade homemade levels. p Most of the appeal comes from intense strategic frenzy. You've got to place arrows to redirect the fast-moving mice, and, hopefully, redirect any hungry cats that are on their way to eat your mice. This can get crazy in single-player mode, as you drop arrows and collect mice, approaching the goals set for each level. At the end of the level, when the timer runs out or the goal is reached, the rockets blast off and you proceed to the next level. p And though the single-player game is loads of fun, IChuChu Rocket/I really shines when you grab a link cable and connect with up to three friends. When all four of you are placing arrows to redirect mice into your rockets, and are directing cats into opponents' rockets (cats that enter a rocket steal mice, or points, from that player), you'll be laughing hard the entire time. There's nothing quite like it in gaming, and, best of all, you only need one game cartridge for the four of you. Awesome. I--Andrew S. Bub/I p BPros:/B ul liAddictive, unique puzzle gameplay liYou can play with up to three friends on one cart. Four players, one purchase! liMore than 2,500 levels, plus you can make your own! /ul BCons:/B ul liGraphics and sound are very simplistic /ul


Customer Reviews:   Read 29 more reviews...

5 out of 5 stars Original, cracked, and perfect   February 16, 2004
 3 out of 3 found this review helpful

This is possibly the best portable puzzle game I've ever encountered. Many have discussed the gameplay, but few people have explored what you can do with the level creation ability.pIn my case, I used the character editor to change the mice into blue ghosts and the cats into PacMen -- this took about an hour. Twenty minutes on the level editor yielded a very nice PacMan multiplayer level. I'm not very good with graphics, but the possibilities here are endless.pIn addition, many have complained about the control schemes. I use the Expert controls, and have adjusted to them very well. The two other schemes don't provide nearly the same speed. Yes, it's not as nice as the Dreamcast, but it's perfectly usable with a bit of practice.pIf you like puzzle games, if you like to customize your games, if you like multiplayer action, or if you're in the mood for some top-grade Japanese weirdness, you need this game.


4 out of 5 stars Strangly addictive   July 28, 2003
 2 out of 2 found this review helpful

I'm not even going to try and explain the purpose of this game or how you play it as it would probly only be confusing to you until you actually see it done, but basically its a puzzle game that offers a variety of scenarios with the same puzzle set. While some of the puzzles get esquishiatingly hard on higher levels, there is always a solution sometimes more and this game somehow draws you into keep playing it. The only thing keeping me from giving it 5 stars is its a tad repetive and shallow, its basically one puzzle on different scenarios or maps so to speak. The mp is very fun though and only requires one game pack.


1 out of 5 stars Please Don't Buy It   October 26, 2002
 0 out of 22 found this review helpful

THis game is a total disapointment. To save yourself money, simply don't by it. DOnt't listen to the other lieing reviews. Don't Buy Its boooooooriiinng!!


5 out of 5 stars Another Crazy Japanese Game   August 5, 2002
 7 out of 7 found this review helpful

The premise is simple. Guide mice to your goal and cats to opponents' goals. But there's a lot of room for innovative and interesting playing.pFor those unfamiliar with the mechanics, Chu Chus (mice) and Kapu Kapus (cats) are released at random from "hatches". They go straight until they hit a wall, where they turn predictably. You are able to place 3 arrows on the board at a time. Any cat or mouse that passes the arrows will follow their directions. The goal is to guide the mice to your rocket, which awards you a point each, and to avoid allowing the cats in, which deduct a number of points proportional to the number of mice you have stored. To spice things up a bit, some mice have a 50 above them, as they are worth 50 points. Some mice have a ? above them, and bringing them to your goal initiales one of several random events, such as Mouse Mania, Cat Attack, and Everybody Move. The gameplay is more addictive than it would appear, as players fight to keep away the cats and Mouse Mania sends people scrambling to guide the hordes of mice. It focuses on multiplayer action (which the GameBoy version can accomplish with a single cartridge rather than one per player), but has a surplus of 1 player support. There is a puzzle mode, in which you must place a finite number of direction-specific arrows to guide all present mice to a rocket. There is also a Stage Challenge, in which you must accomplish one of several goals within 30 seconds.pThe GBA version is a very accurate port of the Dreamcast game, but with a few extras. It includes virtually all of the original sounds, right down to the "Sonic Team" spoken strangely in the intro. There are new random events not possible in the Dreamcast version (and a couple that were possible), such as "Night Time", which blackens all but a small portion of the screen around your rocket, and "Blindfold the Winner", which hides all but special mice from the person in the lead.pThe GameBoy version is incredibly replayable. It has literally thousands of puzzles (2500+). The board editing is no longer limited to puzzles, but now includes 4 player games and Stage Challenges, a big bonus. It even lets you make your own images in place of the standard cats and mice (which I've been having WAY too much fun with).pAll of this goodness is not without downsides, of course. Unlike the Dreamcast controller, the GameBoy only has 2 face buttons, which makes arrow placement difficult. You have to choose from one of three control schemes, all of which have disadvantages. The first (my preference) allows you to place an up arrow with A and a down arrow with B. Pressing A or B repeatedly rotates the arrow. The obvious disadvantage is the possibility for incorrectly oriented arrows. The second scheme has you hold A and press the desired direction of the arrow. This is good, but takes a bit of your valuable time. The last control setup uses A for an up arrow, B for a down arrow, L for a left arrow, and R for a right arrow. The problem is that holding your fingers over the L and R buttons for an extended period of time is uncomfortable (at least for me).pThe only other major disadvantage (besides the occasional 5 seconds of loading) is the speed. The mice and cats move 29% slower than in the Dreamcast version. This is probably to compensate for the degraded control scheme, but reduces the exitement of the 4-player mode.pOverall, I would recommend this game to Chu Chu Rocket for Dreamcast owners and fans alike. Of those who haven't played, I'd suggest it if you enjoy puzzles or playing crazy games like this with your friends.


5 out of 5 stars Good, But Setup Is Confusing   July 17, 2002
 1 out of 1 found this review helpful

This is a good game for our 8 year old son. The only problem was the initial operations of it. We did not have a manual, so that was a distinct disadvantage. The game help documentation helped, but it was still confusing (a little more verbiage would have been appreciated). After that, my son got into it and started solving them on his own. Good time occupier.

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